WARNING: VERY IMAGE HEAVY
1)This is my first ever tutorial. I'll be learning as I go as much as you.
2)Feel free to ask questions about everything.
3)This is PURELY a reflection on my drawing habits and my personal style. I will never infringe on another's way of drawing, or their style. In fact, if you have some points to share, please comment and let us all know!
4) If you are looking for constant tutorials, tips, tricks etc from your peers and from pros, JOIN artbeta. Go to the Artbeta website. It. Rules.
Basic anatomy things to note--
-- When the arms hang, the knuckles usually line
up with a person's crotch. In my case, I exaggerate the
arm length for the purpose of dynamics. It's a comic book
-- Quoting quinconcinnity: The legs, from
groin to instep, are the same length as the torso, from groin
to clavicle. Again, I elongate the legs a bit for dynamic effect.
-- To be quite honest, the BEST and ideal way to draw
bodies is from real life. Draw people sitting in class,
or your partner in the kitchen or yourself in a mirror.
At this point, I wouldn't suggest drawing from magazines
yet, because that could lead into copying. Copying is okay
for getting reference for poses, but you MUST be able
to understand translating a 3d object into a 2d canvas
before you can utilze copying properly.
Once you got the hang of a figure (don't worry - if you ask, I WILL post more on the entire body), it's time to try dynamics! Basically, it's movement and posing bodies in natural ways, rather than just face-on, straight up and down. It's what gives your art visual interest.
--One of the coolest things I learned was the shoulder-to-hip trick. Shoulders are tilted opposite to hips. The image'll show you.
So the basic sketch shows what I mean. If the shoulders tip down on one side, the hips slant up on that exact same side. It applies to all poses, as you can see in the little drawings. This is one of the main things to practice when you're drawing dynamic bodies. It's fun to experiment and play around with all the different ways you can bend humans. You can be GOD.
If you're comfortable enough, you can try drawing poses without the underlines. The underlines are GOOD! But it's also fun to try out freeposes. Don't worry about exaggerating the lines or anything. This is all just for fun, and it is key to developing your own personal style.
And without further ado...
The coolest thing about hands? You have one to look at while you draw it! So use your hand and draw it in many, many poses.
Another tip? Grab a manga. One that you like? And flip through it and copy hands like crazy. Japanese artists tend to draw very aesthetically graceful hands *coughwaccawheelscough*, so it's always cool to learn.
Tip from ametatsu: copy from the old Masters as well. She gives links: Rodin, Bernini
Okay, the best way to learn is to see the process. As an introduction, here's some quickie hands I drew on artpad.com to provide a good visual--
The Curve of One's Hand
SEE HERE. Look at your hand, and you'll see that the fingers curve not only at the tips, but at the bases as well.
* Also, the thumb joint sticks farther out from the wrist than the pinky side of the hand.
* See the second hand I'm drawing there? It's one of the most common 'relaxed' hand poses. The index finger straying slightly away from the other three fingers. The last little hand drawn is also a relaxed pose - the two middle fingers together, the pink and index apart. It's good to practice 'relaxed' hand poses for quick sketches.
Straight Hands, Bendy Hands
SEE HERE. It's good to try both types. They can be resting on a shoulder (see artpad), some straight and some bendy, all-straight or all-bendy. Fun!
Back of Hand and Holding Things Hand
SEE HERE. Knuckles can be hard, but just remember the curve rule. Use your own hand to get reference for the proportion of the thumb to the other fingers.
SEE HERE. What is he holding?? O.o
Anyway, too often I've seen hands holding things in tight fists and completely twisted so that you can see the knuckles. It doesn't need to be so! Especially if they're holding...delicate...tools. All you need is to create the illusion of a hand by showing the ends of the fingers effectively.
Putting it All Together!
SEE HERE. Drawing separate hands is all fine and dandy, but what about putting it on a person? How do you start? Where do you know to place them? How to connect them to the body? Well, I've got just the thing....
ATTACHING HANDS TO BODIES
....more animations!! In these, I'll demonstrate how you add hands to an outline of a body, thereby guaranteeing a natural body pose.
--Remember: After you draw a body, draw the hands BEFORE drawing in the arms to attach to the torso. This will save you a LOT of grief when trying to come up with hand positions and such. If you draw the arms first, chances are it will come out looking awkward.
If you notice on most of these, a lot of the hand is usually hidden from view. You don't need to draw the whole or even most of the hand when they are doing some sort of action.
So! I hope that helps. I'm talking really basics here...am I being too basic? Should I get more in depth and complicated than just outlines? Please give me feedback so I can improve for the next tutorial!
Which reminds me - next up:
If you're interested in homework, I'd love to see you post some of your own hand drawings in the Comments and we can compare and contrast!